Grabar puntero del Ratón en GeForce Experience cuando se hace una vídeo captura de pantalla Desktop

Grabar puntero del Ratón en GeForce Experience cuando se hace una vídeo captura de pantalla Desktop


Good everyone, this is a pretty video
fast, and that is only intended for those you use the GeForce Experience program to
Make video screenshots. Since a problem that has arisen with the new
program version, is that when we capture the screen of our monitor is no longer recorded
The mouse pointer. That is, so you could see it better, if now
I make a video capture with GeForce Experience, and I move the mouse across the screen. I save the capture. We see that when opening the capture in the reducer
video, the mouse pointer is invisible, something that is somewhat inexplicable because
so far if it was something that could be done, and in fact the pointer was always recorded by
default. At the moment this problem has arisen not
has a direct solution, since in the GeForce Experience there is no option
to indicate to the program that also You must record the mouse pointer. Although luckily I have found a solution
that at least corrects the problem in a way indirect, until Nvida can fix
Officially, this error. To do this simply in the Windows search engine
bottom left we write the word “Mouse”, and as you can see we get this option
that says “Mouse Settings” by what we click to open it. Once in this window we click on the
right where it says “Additional Mouse Options”, and in doing so we open this other window
with which many of you will surely be familiar, since this is where the options are set
of the mouse pointer. Now we just go to the third tab
that says “Pointer Options”, and a once here we have to go to the option that
says “Visibility”, to activate the box which says “Show pointer trace”. In doing so you see that now when you move the mouse
the pointer leaves a trail that results something uncomfortable, so to avoid this we have
that move the bar down completely to the left, that is to say where it says
Short, and that way the trail is barely visible. Now we can only give Apply and Accept,
To save the changes. And if I take a screenshot again
with the GeForce Experience moving the pointer on the screen I will save it. When opening the video we check that now
the mouse pointer is displayed during capture, so we have solved the problem. This solution is only temporary, as I hope
that Nvidia correct the problem officially, in an upcoming GeForce update
Experience, but in the meantime whenever we want to capture the mouse pointer we can
Use this trick that I have told you. So here the video, I hope that
those who had this problem have been useful, if so you can give Like,
or if you have any doubt leave it in the comments, and don’t forget to subscribe.

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