Welcome to the FIRST Robotics Competition and the 2017 game, FIRST STEAMWORKS! Two adventurer clubs – alliances of three teams each prepare for a long distance airship race by collecting fuel to build steam pressure, installing gears to engage rotors, and climbing aboard for lift off! The airship best prepared for flight when the launch timer reaches zero- wins! Matches begin with robots touching their Alliance Station wall. Teams may preload up to 10 fuel elements and 1 gear on each robot. Fuel is available in hoppers placed around the perimeter of the field. Additional fuel and gears are available at the alliance loading station. During the first 15 seconds of the match, robots are autonomous. They work to reach their baseline, score fuel in their boiler, or deliver gears to their airship. During the following 2 minute and 15 second teleoperated period, human drivers remotely control their robots. They continue to gather fuel from the field and the hoppers to score in the boilers. They also collect and deliver more gears. Human Players located behind the Alliance Station Wall deliver gears and recycled fuel to robots through the Loading Stations. Steam pressure builds as fuel is added to the boilers. The high boiler produces more steam per unit of fuel than the low boiler. The more fuel scored in the boiler, the higher the steam pressure climbs. Alliances earn points for the amount of steam pressure built – and pressure over a certain level earns an additional bonus. Each airship has 4 rotors with some gears missing. Gears delivered to the airship lifts are retrieved by the airship pilots, who then place them in the gear train to engage and spin up the rotors. Each rotor requires an increasing number of gears to become engaged. Points are awarded for each airship rotor turning by the end of the match – airships spinning all 4 rotors also earn an additional bonus. Toward the end of the match, Pilots deploy ropes for their robots to climb aboard! Alliances earn points for each robot secured aboard the airship at the end of the match. Be prepared! It takes time for the boilers to process fuel for the airships. Fuel put in the boiler near the very end of the match may not get processed before the airship takes off! The alliance with the highest score at the end of the match earns the win! Ready your robot. Fly your Banner. And prepare to take flight with this year’s FIRST Robotics Competition: FIRST STEAMWORKS!